Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 63 days ago
18 / 5 / 6
K / D / A
58.5%
Kill participation
1,349.5
Damage / min
20,774g
658.1 gold / min
23
9 placed · 6 cleared
281
8.9 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMaddóg of Estudo#srfj
Kled · Top
5 / 5 / 21
63.4% KP
27,163
21.2% share
12,551g
171 CS · 5.4/m
GuoliverX#mel
Bel'Veth · Jungle
13 / 8 / 8
51.2% KP
27,910
21.8% share
17,341g
211 CS · 6.7/m
cervo#magi
Anivia · Mid
5 / 9 / 14
46.3% KP
23,279
18.2% share
12,461g
220 CS · 7/m
unethical#333
Kai'Sa · ADC
18 / 5 / 6
58.5% KP
42,598
33.2% share
20,774g
281 CS · 8.9/m
GO toko#UNB
Nautilus · Support
0 / 12 / 28
68.3% KP
7,306
5.7% share
9,911g
22 CS · 0.7/m
Red side
DefeatPIJACK#GOD
Volibear · Top
3 / 11 / 15
46.2% KP
36,791
20.9% share
14,958g
272 CS · 8.6/m
S7 Astra#slade
Karthus · Jungle
14 / 8 / 14
71.8% KP
48,828
27.8% share
15,004g
223 CS · 7.1/m
Valey#Lux
Lux · Mid
10 / 8 / 13
59% KP
30,391
17.3% share
15,200g
207 CS · 6.6/m
Meito#GHUL
Ezreal · ADC
11 / 4 / 14
64.1% KP
43,944
25% share
16,094g
246 CS · 7.8/m
Fréu#any
Thresh · Support
1 / 10 / 31
82.1% KP
15,822
9% share
10,157g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
