Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 63 days ago
24 / 11 / 9
K / D / A
71.7%
Kill participation
2,110.9
Damage / min
19,883g
750.3 gold / min
29
8 placed · 7 cleared
213
8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
2 / 4 / 7
32.1% KP
23,325
23.3% share
8,931g
186 CS · 7/m
Vinite#6240
Xin Zhao · Jungle
3 / 13 / 5
28.6% KP
16,266
16.2% share
9,977g
149 CS · 5.6/m
GOOD GAME GG XD#0404
Azir · Mid
9 / 9 / 9
64.3% KP
27,766
27.7% share
12,176g
182 CS · 6.9/m
BRLX0#KR01
Kai'Sa · ADC
8 / 14 / 4
42.9% KP
27,062
27% share
12,159g
176 CS · 6.6/m
baek ah jin#xxxxx
Janna · Support
6 / 6 / 13
67.9% KP
5,813
5.8% share
9,703g
34 CS · 1.3/m
Red side
VictoryOdysseus#Tróia
Anivia · Top
2 / 3 / 12
30.4% KP
19,178
14.2% share
10,354g
202 CS · 7.6/m
guga fighter#001
Ekko · Jungle
9 / 4 / 12
45.7% KP
20,076
14.8% share
13,800g
232 CS · 8.8/m
Tevez Jobin#0208
Cassiopeia · Mid
5 / 3 / 13
39.1% KP
24,320
17.9% share
10,699g
184 CS · 6.9/m
unethical#333
Kalista · ADC
24 / 11 / 9
71.7% KP
55,939
41.3% share
19,883g
213 CS · 8/m
Brance#Branc
Nautilus · Support
6 / 7 / 29
76.1% KP
16,007
11.8% share
11,227g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
