Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 63 days ago
9 / 15 / 3
K / D / A
30.8%
Kill participation
1,361.4
Damage / min
12,191g
410.7 gold / min
22
11 placed · 6 cleared
180
6.1 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryish#predo
Yasuo · Top
9 / 11 / 10
39.6% KP
21,860
14.8% share
13,616g
227 CS · 7.6/m
Meito#GHUL
Karthus · Jungle
11 / 10 / 22
68.8% KP
48,327
32.6% share
16,363g
231 CS · 7.8/m
ewaske#BR11
Lee Sin · Mid
7 / 8 / 18
52.1% KP
31,942
21.6% share
12,065g
188 CS · 6.3/m
criptomage#sigma
Ashe · ADC
9 / 8 / 18
56.3% KP
25,754
17.4% share
15,325g
211 CS · 7.1/m
momomomomomomomo#omom
Pyke · Support
12 / 4 / 21
68.8% KP
20,278
13.7% share
12,360g
21 CS · 0.7/m
Red side
Defeatnicklink#12345
Warwick · Top
20 / 10 / 7
69.2% KP
35,795
30% share
15,618g
170 CS · 5.7/m
Tsugakii#777
Rammus · Jungle
3 / 6 / 15
46.2% KP
12,269
10.3% share
11,757g
189 CS · 6.4/m
ItzMagras#MGR
Kassadin · Mid
5 / 5 / 6
28.2% KP
18,374
15.4% share
11,440g
226 CS · 7.6/m
unethical#333
Ezreal · ADC
9 / 15 / 3
30.8% KP
40,410
33.9% share
12,191g
180 CS · 6.1/m
Yan ツ#SPFC
Karma · Support
2 / 12 / 14
41% KP
12,335
10.3% share
9,179g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
