Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 54 days ago
2 / 12 / 8
K / D / A
32.3%
Kill participation
957.2
Damage / min
13,185g
358.9 gold / min
33
19 placed · 2 cleared
274
7.5 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySuperCleber#Super
Camille · Top
4 / 7 / 16
40% KP
35,519
19.7% share
14,482g
217 CS · 5.9/m
do it for her#cisne
Cho'Gath · Jungle
16 / 6 / 10
52% KP
59,297
32.9% share
21,453g
339 CS · 9.2/m
Nanashi#1311
Galio · Mid
9 / 0 / 18
54% KP
24,481
13.6% share
17,882g
310 CS · 8.4/m
孫悟空#Son59
Kai'Sa · ADC
15 / 6 / 8
46% KP
45,952
25.5% share
21,156g
278 CS · 7.6/m
pyke1234#pyke1
Pyke · Support
6 / 12 / 14
40% KP
14,843
8.2% share
11,500g
30 CS · 0.8/m
Red side
Defeatnicklink#12345
Jax · Top
9 / 11 / 6
48.4% KP
28,525
17.8% share
17,902g
274 CS · 7.5/m
Aegis#ijji
Sylas · Jungle
12 / 10 / 9
67.7% KP
28,794
17.9% share
16,669g
234 CS · 6.4/m
unethical#333
Ahri · Mid
2 / 12 / 8
32.3% KP
35,162
21.9% share
13,185g
274 CS · 7.5/m
antifragile#isa
Ezreal · ADC
4 / 11 / 9
41.9% KP
39,378
24.5% share
16,687g
283 CS · 7.7/m
arima kishoϋ#CCG
Bard · Support
4 / 6 / 13
54.8% KP
28,756
17.9% share
12,417g
50 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
