Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 53 days ago
4 / 2 / 22
K / D / A
61.9%
Kill participation
395.9
Damage / min
9,485g
374.7 gold / min
85
39 placed · 12 cleared
23
0.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMaddóg of Estudo#srfj
Dr. Mundo · Top
4 / 2 / 7
26.2% KP
20,773
19% share
9,593g
168 CS · 6.6/m
STEPZ#asd
Qiyana · Jungle
23 / 2 / 8
73.8% KP
42,105
38.6% share
18,286g
238 CS · 9.4/m
Vinite#6240
Nunu & Willump · Mid
3 / 7 / 10
31% KP
17,944
16.4% share
9,535g
146 CS · 5.8/m
too sharp 4u#r10
Jhin · ADC
8 / 2 / 10
42.9% KP
18,277
16.7% share
14,532g
244 CS · 9.6/m
unethical#333
Bard · Support
4 / 2 / 22
61.9% KP
10,023
9.2% share
9,485g
23 CS · 0.9/m
Red side
DefeatEST Bwipo#1810
Garen · Top
4 / 6 / 1
33.3% KP
29,742
29.6% share
10,900g
234 CS · 9.2/m
LOUD Sinatra#myway
Vi · Jungle
3 / 13 / 2
33.3% KP
9,436
9.4% share
8,337g
109 CS · 4.3/m
Oikawa Tooru#LEV
Viktor · Mid
6 / 8 / 1
46.7% KP
34,146
34% share
11,022g
202 CS · 8/m
JUV SMALL#IVK
Ziggs · ADC
2 / 7 / 4
40% KP
18,008
17.9% share
10,661g
203 CS · 8/m
barinho#hxh
Nami · Support
0 / 8 / 7
46.7% KP
9,044
9% share
6,466g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
