Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 53 days ago
1 / 2 / 27
K / D / A
70%
Kill participation
356.1
Damage / min
11,412g
276.5 gold / min
190
101 placed · 23 cleared
41
1 CS / min
Objective control
4
Dragons
3
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryApeйas SplitPush#BR1
Yorick · Top
3 / 6 / 7
40% KP
31,103
20.6% share
19,017g
374 CS · 9.1/m
PNG Caca#paiN
Naafiri · Jungle
7 / 6 / 9
64% KP
30,623
20.2% share
18,565g
287 CS · 7/m
Miyahara#013
Ahri · Mid
4 / 12 / 7
44% KP
36,099
23.9% share
16,173g
249 CS · 6/m
sant#0803
Draven · ADC
10 / 6 / 6
64% KP
43,613
28.8% share
27,111g
397 CS · 9.6/m
Tico#1911
Nautilus · Support
1 / 10 / 15
64% KP
9,845
6.5% share
12,109g
36 CS · 0.9/m
Red side
Defeatnicklink#12345
Jax · Top
7 / 4 / 8
37.5% KP
28,204
16.6% share
16,066g
320 CS · 7.8/m
Leba#nvm
Lee Sin · Jungle
8 / 6 / 12
50% KP
30,252
17.8% share
15,572g
260 CS · 6.3/m
Nightmare#Tp1
Syndra · Mid
16 / 7 / 10
65% KP
52,057
30.6% share
19,109g
268 CS · 6.5/m
HotPie#0802
Sivir · ADC
8 / 6 / 13
52.5% KP
44,685
26.3% share
21,544g
401 CS · 9.7/m
unethical#333
Bard · Support
1 / 2 / 27
70% KP
14,694
8.6% share
11,412g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
