Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 53 days ago
2 / 4 / 16
K / D / A
58.1%
Kill participation
258.8
Damage / min
7,881g
305.3 gold / min
92
49 placed · 11 cleared
21
0.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV RagZark#RAG
Singed · Top
4 / 6 / 9
41.9% KP
16,385
20.9% share
11,087g
211 CS · 8.2/m
thug ward#001
Kindred · Jungle
12 / 8 / 2
45.2% KP
19,695
25.1% share
13,468g
178 CS · 6.9/m
ewaske#BR11
LeBlanc · Mid
6 / 7 / 7
41.9% KP
21,241
27.1% share
11,105g
185 CS · 7.2/m
Stinge#ΘΑΥΜΑ
Draven · ADC
7 / 9 / 4
35.5% KP
14,379
18.3% share
11,755g
201 CS · 7.8/m
unethical#333
Alistar · Support
2 / 4 / 16
58.1% KP
6,681
8.5% share
7,881g
21 CS · 0.8/m
Red side
Victorynicklink#12345
Jax · Top
4 / 6 / 8
35.3% KP
17,446
17.4% share
10,762g
148 CS · 5.7/m
czzzzzzzz#ego
Kayn · Jungle
4 / 4 / 6
29.4% KP
15,486
15.5% share
12,152g
229 CS · 8.9/m
baek ah jin#xxxxx
Ahri · Mid
7 / 7 / 15
64.7% KP
28,379
28.4% share
13,150g
165 CS · 6.4/m
sant#0803
Jhin · ADC
12 / 6 / 12
70.6% KP
27,278
27.3% share
15,027g
191 CS · 7.4/m
momomomomomomomo#omom
Pyke · Support
7 / 8 / 13
58.8% KP
11,431
11.4% share
10,377g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
