Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 53 days ago
8 / 10 / 6
K / D / A
56%
Kill participation
685
Damage / min
10,607g
323.2 gold / min
123
60 placed · 13 cleared
44
1.3 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysosuke aizen#バンカイ
Kennen · Top
1 / 3 / 8
24.3% KP
25,220
18.7% share
12,596g
273 CS · 8.3/m
warpath#heca
Quinn · Jungle
16 / 6 / 4
54.1% KP
35,731
26.5% share
18,828g
280 CS · 8.5/m
Ado#Void
LeBlanc · Mid
5 / 0 / 7
32.4% KP
26,071
19.3% share
15,092g
290 CS · 8.8/m
Pink Matter#1009
Ashe · ADC
7 / 11 / 15
59.5% KP
31,688
23.5% share
15,511g
240 CS · 7.3/m
konseki#knsk
Seraphine · Support
8 / 5 / 19
73% KP
16,026
11.9% share
12,482g
47 CS · 1.4/m
Red side
Defeatnicklink#12345
Jax · Top
3 / 5 / 1
16% KP
11,534
11.8% share
12,754g
252 CS · 7.7/m
aloegarten#420
Zed · Jungle
4 / 7 / 6
40% KP
16,621
17% share
15,621g
239 CS · 7.3/m
winwinwin#KR07
Ryze · Mid
2 / 7 / 5
28% KP
19,862
20.3% share
12,112g
269 CS · 8.2/m
Enga#PUNGA
Zoe · ADC
8 / 8 / 6
56% KP
27,391
28% share
15,109g
260 CS · 7.9/m
unethical#333
Mel · Support
8 / 10 / 6
56% KP
22,481
23% share
10,607g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
