Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 51 days ago
12 / 5 / 14
K / D / A
63.4%
Kill participation
1,305.2
Damage / min
14,700g
580.3 gold / min
20
8 placed · 2 cleared
220
8.7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytask#zoe
Zoe · Top
6 / 5 / 10
39% KP
15,887
16.8% share
12,480g
202 CS · 8/m
havertz#z k
Kayn · Jungle
7 / 4 / 12
46.3% KP
18,993
20.1% share
13,824g
223 CS · 8.8/m
まいmai#oxo
Annie · Mid
10 / 9 / 6
39% KP
18,720
19.8% share
9,865g
128 CS · 5.1/m
unethical#333
Ezreal · ADC
12 / 5 / 14
63.4% KP
33,066
35.1% share
14,700g
220 CS · 8.7/m
kadú#MAX
Janna · Support
6 / 3 / 25
75.6% KP
7,645
8.1% share
11,009g
30 CS · 1.2/m
Red side
DefeatLaura Palmer#1000
Morgana · Top
5 / 8 / 5
38.5% KP
9,495
12.3% share
8,557g
135 CS · 5.3/m
backstage#tue30
Lee Sin · Jungle
11 / 6 / 8
73.1% KP
22,165
28.8% share
14,804g
200 CS · 7.9/m
GfardadoMundinho#BR1
Hwei · Mid
2 / 5 / 5
26.9% KP
16,061
20.8% share
8,648g
182 CS · 7.2/m
Kojima#ゲツヨウビ
Varus · ADC
7 / 11 / 6
50% KP
21,806
28.3% share
12,238g
177 CS · 7/m
Sabotage#nbdy
Nautilus · Support
1 / 11 / 11
46.2% KP
7,552
9.8% share
6,705g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
