Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 50 days ago
17 / 3 / 13
K / D / A
65.2%
Kill participation
1,045.6
Damage / min
18,783g
501.1 gold / min
45
6 placed · 5 cleared
273
7.3 CS / min
Objective control
1
Dragons
2
Baron
13
Towers
5
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzooey deschanel#magi
Anivia · Top
3 / 6 / 14
37% KP
28,560
16.2% share
15,219g
280 CS · 7.5/m
unethical#333
Poppy · Jungle
17 / 3 / 13
65.2% KP
39,193
22.3% share
18,783g
273 CS · 7.3/m
anna karina#magi
Yasuo · Mid
11 / 10 / 14
54.3% KP
43,930
25% share
17,200g
244 CS · 6.5/m
Duduhh#愛憎の影
Syndra · ADC
10 / 7 / 15
54.3% KP
53,188
30.2% share
19,794g
325 CS · 8.7/m
digu#kei
Janna · Support
5 / 5 / 24
63% KP
11,022
6.3% share
12,514g
30 CS · 0.8/m
Red side
Defeatnicklink#12345
Jax · Top
7 / 5 / 3
32.3% KP
27,649
18.4% share
15,851g
292 CS · 7.8/m
Dizin#Dizin
Lee Sin · Jungle
8 / 7 / 10
58.1% KP
18,729
12.5% share
14,629g
208 CS · 5.5/m
Vivec#CHIM
Ryze · Mid
5 / 10 / 7
38.7% KP
33,491
22.3% share
16,287g
315 CS · 8.4/m
too sharp 4u#r10
Zeri · ADC
10 / 12 / 8
58.1% KP
58,528
39% share
22,941g
374 CS · 10/m
Lion#0018
Lulu · Support
1 / 12 / 23
77.4% KP
11,798
7.9% share
10,333g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
