Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 47 days ago
5 / 5 / 19
K / D / A
82.8%
Kill participation
383.1
Damage / min
9,350g
380.3 gold / min
90
52 placed · 8 cleared
29
1.2 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryALOPRASPRIMEMODE#GOAT
Camille · Top
5 / 5 / 8
44.8% KP
15,748
17.6% share
9,329g
160 CS · 6.5/m
do it for her#cisne
Kindred · Jungle
7 / 3 / 9
55.2% KP
18,382
20.5% share
12,958g
207 CS · 8.4/m
seixon o tal#Chovy
Mel · Mid
5 / 1 / 10
51.7% KP
18,349
20.5% share
11,472g
244 CS · 9.9/m
Eternal o suino#Suino
Jinx · ADC
7 / 8 / 16
79.3% KP
27,799
31% share
14,039g
192 CS · 7.8/m
unethical#333
Karma · Support
5 / 5 / 19
82.8% KP
9,417
10.5% share
9,350g
29 CS · 1.2/m
Red side
Defeatnicklink#12345
Jax · Top
5 / 4 / 0
22.7% KP
12,593
17% share
10,829g
203 CS · 8.3/m
Vinite#6240
Skarner · Jungle
2 / 4 / 5
31.8% KP
8,716
11.8% share
9,136g
160 CS · 6.5/m
Tsugakii#777
Lux · Mid
1 / 3 / 3
18.2% KP
12,810
17.3% share
8,727g
210 CS · 8.5/m
Yahallo#2610
Kalista · ADC
13 / 9 / 2
68.2% KP
28,149
38.1% share
13,136g
202 CS · 8.2/m
Manel#BR2
Renata Glasc · Support
1 / 9 / 15
72.7% KP
11,598
15.7% share
7,802g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
