Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 46 days ago
0 / 2 / 21
K / D / A
61.8%
Kill participation
362
Damage / min
8,863g
329.1 gold / min
97
48 placed · 12 cleared
35
1.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNumber One#블리치
Yone · Top
9 / 7 / 3
54.5% KP
36,107
36.5% share
13,636g
225 CS · 8.4/m
PNG Caca#paiN
Naafiri · Jungle
3 / 6 / 3
27.3% KP
15,224
15.4% share
9,814g
155 CS · 5.8/m
antifragile#isa
Lissandra · Mid
0 / 7 / 3
13.6% KP
11,770
11.9% share
7,861g
182 CS · 6.8/m
LOUD Rabelo#LYM
Aphelios · ADC
7 / 9 / 4
50% KP
19,095
19.3% share
12,999g
214 CS · 7.9/m
savitar#1807
Zoe · Support
3 / 6 / 6
40.9% KP
16,652
16.8% share
9,135g
54 CS · 2/m
Red side
VictoryPink Matter#1009
Aatrox · Top
4 / 6 / 7
32.4% KP
25,440
22.9% share
10,211g
181 CS · 6.7/m
LOUD Sinatra#myway
Vi · Jungle
8 / 3 / 8
47.1% KP
17,270
15.5% share
13,957g
235 CS · 8.7/m
blue locke#ego
Syndra · Mid
15 / 2 / 4
55.9% KP
39,638
35.6% share
16,127g
234 CS · 8.7/m
Duduhh#愛憎の影
Vel'Koz · ADC
7 / 9 / 2
26.5% KP
19,111
17.2% share
11,171g
182 CS · 6.8/m
unethical#333
Rakan · Support
0 / 2 / 21
61.8% KP
9,749
8.8% share
8,863g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
