Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 45 days ago
16 / 6 / 13
K / D / A
61.7%
Kill participation
1,349.1
Damage / min
15,678g
577.5 gold / min
20
11 placed · 2 cleared
187
6.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTemoteo#newba
Olaf · Top
4 / 6 / 2
27.3% KP
15,588
15.7% share
11,000g
226 CS · 8.3/m
PESSEGO FAN#LAMEN
Graves · Jungle
3 / 8 / 9
54.5% KP
18,760
18.9% share
11,158g
203 CS · 7.5/m
ProDelta#BR1
Ornn · Mid
4 / 10 / 10
63.6% KP
20,636
20.8% share
9,796g
164 CS · 6/m
Nanashi#1311
Kai'Sa · ADC
8 / 8 / 7
68.2% KP
25,333
25.5% share
13,616g
207 CS · 7.6/m
RedBert#BR1
Pantheon · Support
3 / 15 / 10
59.1% KP
19,035
19.2% share
9,598g
20 CS · 0.7/m
Red side
Victoryxwats#huns
Shen · Top
3 / 5 / 19
46.8% KP
10,462
9.1% share
8,565g
102 CS · 3.8/m
StirbNichtVorMir#HU3
Rammus · Jungle
7 / 4 / 22
61.7% KP
19,203
16.6% share
13,472g
199 CS · 7.3/m
Lemel#SNAFU
Ryze · Mid
18 / 2 / 9
57.4% KP
37,627
32.6% share
15,641g
232 CS · 8.5/m
unethical#333
Ezreal · ADC
16 / 6 / 13
61.7% KP
36,629
31.7% share
15,678g
187 CS · 6.9/m
Silence#CN1
Bard · Support
3 / 5 / 30
70.2% KP
11,483
10% share
9,652g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
