Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 39 days ago
1 / 6 / 24
K / D / A
83.3%
Kill participation
287.3
Damage / min
10,277g
306 gold / min
150
88 placed · 13 cleared
33
1 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDessendre Canvas#verso
K'Sante · Top
3 / 10 / 4
23.3% KP
29,196
21.3% share
12,859g
274 CS · 8.2/m
domination#nwlvl
Wukong · Jungle
13 / 4 / 12
83.3% KP
29,013
21.2% share
17,198g
236 CS · 7/m
potato the cat#envy
Ahri · Mid
10 / 3 / 10
66.7% KP
43,439
31.7% share
16,943g
311 CS · 9.3/m
صمت#إيغو
Ezreal · ADC
3 / 3 / 4
23.3% KP
25,780
18.8% share
15,078g
298 CS · 8.9/m
unethical#333
Rell · Support
1 / 6 / 24
83.3% KP
9,650
7% share
10,277g
33 CS · 1/m
Red side
Defeatnicklink#12345
Jax · Top
9 / 6 / 5
53.8% KP
34,147
26.3% share
15,700g
280 CS · 8.3/m
You Can#okibo
Lee Sin · Jungle
4 / 7 / 10
53.8% KP
18,637
14.3% share
13,668g
223 CS · 6.6/m
PERFECTSUPERSTAR#123
Annie · Mid
3 / 6 / 11
53.8% KP
36,323
28% share
12,543g
253 CS · 7.5/m
Bisão#four
Jhin · ADC
8 / 1 / 9
65.4% KP
32,467
25% share
14,454g
251 CS · 7.5/m
scamber#BR1
Nautilus · Support
2 / 10 / 13
57.7% KP
8,379
6.4% share
8,621g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
