Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 35 days ago
2 / 10 / 25
K / D / A
87.1%
Kill participation
481.7
Damage / min
10,629g
343.6 gold / min
119
54 placed · 13 cleared
28
0.9 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
14 / 5 / 7
47.7% KP
39,704
23.2% share
16,584g
189 CS · 6.1/m
noobao9000#NOOB
Zyra · Jungle
4 / 8 / 15
43.2% KP
32,604
19% share
12,776g
235 CS · 7.6/m
Bisão#four
Zed · Mid
6 / 5 / 12
40.9% KP
31,457
18.4% share
14,028g
164 CS · 5.3/m
hatenight#0000
Xayah · ADC
17 / 8 / 7
54.5% KP
50,799
29.7% share
20,700g
264 CS · 8.5/m
Valey#Lux
Nami · Support
3 / 5 / 32
79.5% KP
16,633
9.7% share
11,583g
24 CS · 0.8/m
Red side
DefeatPolka#0001
Tahm Kench · Top
4 / 9 / 1
16.1% KP
16,419
14.4% share
8,964g
142 CS · 4.6/m
ONE TRUE KING#shin
Rengar · Jungle
8 / 12 / 6
45.2% KP
20,248
17.7% share
16,087g
245 CS · 7.9/m
Kevin D Bruyne#Drake
Sylas · Mid
12 / 7 / 6
58.1% KP
34,497
30.2% share
15,468g
220 CS · 7.1/m
Marvinzinho#1234
Sivir · ADC
5 / 6 / 12
54.8% KP
28,061
24.6% share
15,045g
280 CS · 9.1/m
unethical#333
Bard · Support
2 / 10 / 25
87.1% KP
14,902
13.1% share
10,629g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
