Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 31 days ago
21 / 3 / 2
K / D / A
57.5%
Kill participation
1,597.9
Damage / min
19,110g
657.8 gold / min
20
13 placed · 2 cleared
275
9.5 CS / min
Objective control
4
Dragons
2
Baron
13
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryreconocen#jmz
Camille · Top
4 / 8 / 2
15% KP
20,482
18.3% share
9,906g
167 CS · 5.7/m
Ricardo#058
Lee Sin · Jungle
8 / 4 / 7
37.5% KP
21,109
18.9% share
14,375g
253 CS · 8.7/m
TheWicked#ttv
Diana · Mid
7 / 5 / 2
22.5% KP
19,733
17.7% share
12,551g
223 CS · 7.7/m
unethical#333
Lucian · ADC
21 / 3 / 2
57.5% KP
46,418
41.5% share
19,110g
275 CS · 9.5/m
Jumiro#19AGE
Milio · Support
0 / 3 / 23
57.5% KP
4,044
3.6% share
9,941g
19 CS · 0.7/m
Red side
Defeatzynts#0207
Olaf · Top
6 / 4 / 2
34.8% KP
20,835
20.2% share
12,153g
218 CS · 7.5/m
Levi#zin
Graves · Jungle
11 / 6 / 4
65.2% KP
24,957
24.1% share
16,432g
204 CS · 7/m
Mekkyaku#salem
Taliyah · Mid
2 / 10 / 6
34.8% KP
20,665
20% share
11,887g
250 CS · 8.6/m
hatenight#0000
Ezreal · ADC
1 / 11 / 4
21.7% KP
21,365
20.7% share
11,673g
226 CS · 7.8/m
Peteruso#br1
Akshan · Support
3 / 9 / 2
21.7% KP
15,520
15% share
8,424g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
