Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 31 days ago
8 / 8 / 6
K / D / A
42.4%
Kill participation
832.6
Damage / min
14,045g
447.3 gold / min
19
12 placed · 2 cleared
230
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Anivia · Top
4 / 5 / 11
50% KP
22,956
16.6% share
11,122g
197 CS · 6.3/m
modly#BR1
Talon · Jungle
6 / 5 / 11
56.7% KP
28,663
20.8% share
14,810g
257 CS · 8.2/m
cristal#relly
Syndra · Mid
6 / 7 / 11
56.7% KP
33,017
23.9% share
12,386g
238 CS · 7.6/m
Valey#Lux
Hwei · ADC
9 / 6 / 10
63.3% KP
37,610
27.3% share
14,146g
207 CS · 6.6/m
Tico#1911
Pyke · Support
5 / 10 / 13
60% KP
15,731
11.4% share
9,697g
31 CS · 1/m
Red side
Victory7REX Hakari#愛憎の影
Olaf · Top
3 / 4 / 8
33.3% KP
22,800
18.1% share
12,343g
253 CS · 8.1/m
XUXUCÃO TORABOGA#BAHIA
Vi · Jungle
5 / 7 / 8
39.4% KP
13,575
10.8% share
13,332g
226 CS · 7.2/m
quietqueue#abcde
Vladimir · Mid
15 / 3 / 4
57.6% KP
53,172
42.3% share
16,707g
263 CS · 8.4/m
unethical#333
Jhin · ADC
8 / 8 / 6
42.4% KP
26,145
20.8% share
14,045g
230 CS · 7.3/m
Horse Negs#Sabão
Bard · Support
2 / 8 / 20
66.7% KP
10,135
8.1% share
10,610g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
