Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 15 days ago
12 / 8 / 8
K / D / A
52.6%
Kill participation
1,396.5
Damage / min
17,599g
560.2 gold / min
18
10 placed · 3 cleared
274
8.7 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGlanks#br1
K'Sante · Top
5 / 7 / 14
44.2% KP
21,937
16.5% share
13,720g
232 CS · 7.4/m
3 da Manhã#br1
Viego · Jungle
17 / 3 / 9
60.5% KP
29,917
22.5% share
19,657g
234 CS · 7.4/m
Coxinha748#Hades
Taliyah · Mid
10 / 6 / 12
51.2% KP
29,351
22.1% share
15,465g
233 CS · 7.4/m
Prates#GAP
Ezreal · ADC
7 / 13 / 9
37.2% KP
38,304
28.8% share
15,174g
231 CS · 7.4/m
happy#zz123
Karma · Support
4 / 9 / 25
67.4% KP
13,336
10% share
11,529g
40 CS · 1.3/m
Red side
DefeatDark Harvest#win
Yone · Top
4 / 9 / 8
31.6% KP
19,459
13.5% share
12,674g
243 CS · 7.7/m
meno frio#157
Karthus · Jungle
6 / 10 / 7
34.2% KP
37,945
26.2% share
12,592g
217 CS · 6.9/m
Hideous#1883夜
Yasuo · Mid
14 / 9 / 8
57.9% KP
31,260
21.6% share
17,809g
309 CS · 9.8/m
Yukarina#333
Jinx · ADC
12 / 8 / 8
52.6% KP
43,874
30.3% share
17,599g
274 CS · 8.7/m
KUINA#Xiao
Lulu · Support
2 / 7 / 26
73.7% KP
12,031
8.3% share
10,610g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
