Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 14 days ago
3 / 10 / 20
K / D / A
63.9%
Kill participation
478.4
Damage / min
10,877g
327.6 gold / min
126
58 placed · 12 cleared
57
1.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryswin#omago
Mordekaiser · Top
6 / 7 / 10
36.4% KP
26,178
18% share
15,009g
253 CS · 7.6/m
ONE TRUE KING#shin
Kindred · Jungle
18 / 10 / 4
50% KP
42,191
29.1% share
18,064g
221 CS · 6.7/m
Tutsz#1612
Orianna · Mid
9 / 6 / 12
47.7% KP
38,008
26.2% share
14,746g
272 CS · 8.2/m
Knight#0363
Yunara · ADC
11 / 5 / 9
45.5% KP
28,736
19.8% share
19,813g
312 CS · 9.4/m
misa#sona
Sona · Support
0 / 8 / 29
65.9% KP
10,021
6.9% share
10,131g
28 CS · 0.8/m
Red side
Defeatnicklink#12345
Jax · Top
4 / 8 / 8
33.3% KP
24,237
16.4% share
12,494g
224 CS · 6.7/m
Levi#zin
Naafiri · Jungle
17 / 8 / 9
72.2% KP
41,425
28% share
19,196g
229 CS · 6.9/m
Ghost#Diff
Vel'Koz · Mid
5 / 11 / 6
30.6% KP
32,773
22.1% share
11,315g
185 CS · 5.6/m
onmyouton#CN1
Ashe · ADC
7 / 7 / 9
44.4% KP
33,765
22.8% share
17,454g
328 CS · 9.9/m
Yukarina#333
Seraphine · Support
3 / 10 / 20
63.9% KP
15,882
10.7% share
10,877g
57 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
