Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 14 days ago
1 / 4 / 21
K / D / A
73.3%
Kill participation
690.6
Damage / min
10,352g
357 gold / min
94
48 placed · 9 cleared
31
1.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatneon#enoy
Yone · Top
9 / 6 / 5
53.8% KP
36,722
33.1% share
14,236g
252 CS · 8.7/m
Frankie Cosmos#BR1
Lillia · Jungle
4 / 4 / 5
34.6% KP
17,878
16.1% share
12,681g
237 CS · 8.2/m
Cuidas#2306
Zed · Mid
7 / 6 / 1
30.8% KP
27,675
24.9% share
11,446g
184 CS · 6.3/m
wstuibwstuibwstu#jfhms
Caitlyn · ADC
3 / 6 / 6
34.6% KP
19,565
17.6% share
12,470g
250 CS · 8.6/m
MESTRE DOS GAMES#zimi
Bard · Support
3 / 8 / 8
42.3% KP
9,259
8.3% share
9,561g
38 CS · 1.3/m
Red side
VictoryDarkVentus#br1
Nasus · Top
1 / 8 / 1
6.7% KP
8,906
7.3% share
10,648g
186 CS · 6.4/m
NKN Shacansado#HIHI
Shaco · Jungle
7 / 2 / 4
36.7% KP
18,715
15.4% share
13,390g
234 CS · 8.1/m
Yeat Enjoyer#br1
Cho'Gath · Mid
11 / 4 / 5
53.3% KP
36,095
29.6% share
14,834g
255 CS · 8.8/m
too sharp 4u#r10
Ezreal · ADC
10 / 8 / 6
53.3% KP
38,030
31.2% share
15,303g
217 CS · 7.5/m
Yukarina#333
Karma · Support
1 / 4 / 21
73.3% KP
20,028
16.4% share
10,352g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
