Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 14 days ago
0 / 1 / 27
K / D / A
54%
Kill participation
350.7
Damage / min
10,289g
332.8 gold / min
138
56 placed · 18 cleared
40
1.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPESSEGO FAN#LAMEN
Zed · Top
2 / 13 / 5
22.6% KP
20,265
14.2% share
9,838g
184 CS · 6/m
Levi#zin
Wukong · Jungle
5 / 8 / 14
61.3% KP
25,570
17.9% share
12,527g
197 CS · 6.4/m
GEENA#66666
Cassiopeia · Mid
11 / 8 / 12
74.2% KP
36,590
25.6% share
13,247g
182 CS · 5.9/m
too sharp 4u#r10
Lucian · ADC
12 / 13 / 8
64.5% KP
52,770
36.9% share
16,912g
232 CS · 7.5/m
G0mes#AURA
Milio · Support
1 / 8 / 21
71% KP
7,629
5.3% share
8,819g
24 CS · 0.8/m
Red side
VictoryNKZ Tijas#éele
Renekton · Top
13 / 6 / 6
38% KP
33,671
23.7% share
16,470g
231 CS · 7.5/m
hunters dream#chill
Rengar · Jungle
15 / 5 / 6
42% KP
34,134
24% share
17,332g
255 CS · 8.2/m
mid piano#helo
Sylas · Mid
12 / 12 / 6
36% KP
22,228
15.6% share
13,430g
181 CS · 5.9/m
haxixe abuser#anna
Brand · ADC
10 / 7 / 14
48% KP
41,456
29.1% share
14,901g
209 CS · 6.8/m
Yukarina#333
Rakan · Support
0 / 1 / 27
54% KP
10,843
7.6% share
10,289g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
