Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 13 days ago
3 / 6 / 30
K / D / A
91.7%
Kill participation
328.6
Damage / min
10,024g
331.9 gold / min
110
55 placed · 7 cleared
29
1 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
Yone · Top
3 / 8 / 9
46.2% KP
28,912
22.1% share
10,795g
227 CS · 7.5/m
juny#misa
Briar · Jungle
5 / 6 / 8
50% KP
16,550
12.6% share
12,784g
228 CS · 7.5/m
PERFECTSUPERSTAR#123
Locke · Mid
11 / 5 / 4
57.7% KP
29,436
22.5% share
16,965g
282 CS · 9.3/m
Papi#CUCKO
Karthus · ADC
6 / 8 / 9
57.7% KP
46,115
35.2% share
13,333g
229 CS · 7.6/m
IsnirfCubico#ZUGGS
Nautilus · Support
1 / 9 / 14
57.7% KP
10,007
7.6% share
8,167g
26 CS · 0.9/m
Red side
VictoryEST Bwipo#1810
Zaahen · Top
2 / 3 / 16
50% KP
26,934
19.1% share
13,199g
235 CS · 7.8/m
Joni Cabritinha#BR1
Lee Sin · Jungle
11 / 3 / 17
77.8% KP
34,103
24.2% share
16,113g
191 CS · 6.3/m
Terra#4761
Veigar · Mid
11 / 7 / 12
63.9% KP
40,500
28.8% share
14,114g
227 CS · 7.5/m
cRa#letca
Yunara · ADC
9 / 7 / 13
61.1% KP
29,359
20.8% share
15,588g
240 CS · 7.9/m
Yukarina#333
Rell · Support
3 / 6 / 30
91.7% KP
9,923
7% share
10,024g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
