Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 12 days ago
14 / 8 / 21
K / D / A
83.3%
Kill participation
1,643.8
Damage / min
16,742g
581.7 gold / min
87
38 placed · 6 cleared
75
2.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCoxinha748#Hades
Anivia · Top
4 / 8 / 7
28.2% KP
19,358
17.5% share
11,053g
236 CS · 8.2/m
ichigo ichie#0208
Rek'Sai · Jungle
8 / 7 / 11
48.7% KP
20,420
18.5% share
11,722g
148 CS · 5.1/m
Mausi#Zed
Xerath · Mid
8 / 8 / 7
38.5% KP
29,354
26.5% share
12,591g
220 CS · 7.6/m
Netuno#1202
Ezreal · ADC
14 / 10 / 9
59% KP
32,167
29.1% share
17,223g
219 CS · 7.6/m
Lukan#Rakan
Rakan · Support
5 / 9 / 20
64.1% KP
9,320
8.4% share
9,731g
44 CS · 1.5/m
Red side
VictoryDaelaam#Khala
Yasuo · Top
2 / 10 / 3
11.9% KP
23,595
14.3% share
10,846g
220 CS · 7.6/m
Levi#zin
Graves · Jungle
14 / 2 / 6
47.6% KP
28,539
17.3% share
17,199g
226 CS · 7.9/m
Winds of death#HOLYJ
Vladimir · Mid
3 / 6 / 10
31% KP
24,249
14.7% share
11,122g
201 CS · 7/m
Portuga#EU7
Karthus · ADC
9 / 13 / 21
71.4% KP
41,367
25.1% share
16,471g
204 CS · 7.1/m
Yukarina#333
Senna · Support
14 / 8 / 21
83.3% KP
47,313
28.7% share
16,742g
75 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
