Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 9 days ago
6 / 8 / 7
K / D / A
41.9%
Kill participation
1,369.4
Damage / min
11,809g
511.2 gold / min
22
8 placed · 5 cleared
188
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhy are u there#faide
Cho'Gath · Top
1 / 5 / 3
30.8% KP
9,054
13.4% share
7,367g
155 CS · 6.7/m
PERFECTSUPERSTAR#123
Qiyana · Jungle
1 / 10 / 3
30.8% KP
10,872
16.1% share
8,726g
131 CS · 5.7/m
savitar#1807
Nasus · Mid
4 / 1 / 0
30.8% KP
14,875
22% share
11,094g
222 CS · 9.6/m
FLIPTHESWITCH#1001
Lucian · ADC
6 / 11 / 5
84.6% KP
23,094
34.2% share
10,624g
189 CS · 8.2/m
NHENHETINHA#LEITE
Nami · Support
1 / 4 / 9
76.9% KP
9,610
14.2% share
6,766g
19 CS · 0.8/m
Red side
VictoryGrevthar#BRA1
Gnar · Top
5 / 1 / 2
22.6% KP
19,491
18.4% share
9,958g
223 CS · 9.7/m
rhyyzin#br1
Lee Sin · Jungle
12 / 3 / 6
58.1% KP
19,174
18.1% share
11,827g
167 CS · 7.2/m
Espargues#br1
Syndra · Mid
4 / 1 / 8
38.7% KP
19,333
18.3% share
10,828g
228 CS · 9.9/m
Yukarina#333
Ezreal · ADC
6 / 8 / 7
41.9% KP
31,633
29.9% share
11,809g
188 CS · 8.1/m
sofia#heime
Sona · Support
4 / 1 / 19
74.2% KP
16,127
15.2% share
9,381g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
