Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 6 days ago
0 / 8 / 18
K / D / A
54.5%
Kill participation
249.8
Damage / min
9,786g
283.8 gold / min
116
66 placed · 13 cleared
29
0.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBUGGAX1#BR1
Tryndamere · Top
7 / 7 / 2
36% KP
38,015
27.7% share
17,419g
380 CS · 11/m
juny#misa
Morgana · Jungle
1 / 8 / 7
32% KP
20,526
14.9% share
11,278g
224 CS · 6.5/m
CRAWL2R#GABI2
Zed · Mid
12 / 6 / 0
48% KP
41,500
30.2% share
16,165g
227 CS · 6.6/m
griff#024
Corki · ADC
4 / 6 / 5
36% KP
26,693
19.4% share
14,581g
290 CS · 8.4/m
wasurenai#444
Soraka · Support
1 / 6 / 9
40% KP
10,568
7.7% share
9,085g
16 CS · 0.5/m
Red side
Victoryjoohn#BR1
Camille · Top
3 / 7 / 6
27.3% KP
35,071
22.7% share
13,331g
227 CS · 6.6/m
KombatBR01#xamp
Ekko · Jungle
12 / 2 / 8
60.6% KP
32,117
20.8% share
18,447g
277 CS · 8/m
Wookiye#lux
Lux · Mid
7 / 5 / 10
51.5% KP
34,452
22.3% share
16,382g
309 CS · 9/m
TwitchTV Zeyfrom#King
Kai'Sa · ADC
11 / 3 / 11
66.7% KP
44,463
28.7% share
20,093g
281 CS · 8.1/m
Yukarina#333
Alistar · Support
0 / 8 / 18
54.5% KP
8,614
5.6% share
9,786g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
