Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 279 days ago
5 / 13 / 13
K / D / A
64.3%
Kill participation
566.1
Damage / min
11,156g
398.7 gold / min
75
27 placed · 7 cleared
16
0.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzekas#2002
Renekton · Top
10 / 0 / 6
39% KP
25,664
23.7% share
15,919g
274 CS · 9.8/m
who#3 3
Gwen · Jungle
11 / 4 / 8
46.3% KP
31,195
28.9% share
16,308g
284 CS · 10.1/m
Nagoska#ego
Ryze · Mid
4 / 3 / 10
34.1% KP
10,670
9.9% share
12,322g
237 CS · 8.5/m
Netuno#1202
Varus · ADC
12 / 11 / 8
48.8% KP
29,596
27.4% share
14,949g
185 CS · 6.6/m
Freedon#br1
Thresh · Support
4 / 10 / 18
53.7% KP
10,973
10.2% share
9,818g
27 CS · 1/m
Red side
Defeatariziinho#Hwei
Hwei · Top
1 / 6 / 7
28.6% KP
19,312
16.5% share
9,274g
213 CS · 7.6/m
hidaka koharu#gero
Kayn · Jungle
6 / 7 / 5
39.3% KP
16,773
14.3% share
12,127g
193 CS · 6.9/m
Gabs#Sono
Zoe · Mid
5 / 5 / 6
39.3% KP
25,050
21.4% share
10,521g
188 CS · 6.7/m
Kojima#ゲツヨウビ
Sivir · ADC
11 / 10 / 10
75% KP
40,161
34.3% share
16,840g
256 CS · 9.1/m
Zayco#Zayco
Pyke · Support
5 / 13 / 13
64.3% KP
15,840
13.5% share
11,156g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
