Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 278 days ago
13 / 8 / 18
K / D / A
72.1%
Kill participation
1,452.4
Damage / min
21,632g
594 gold / min
20
4 placed · 5 cleared
260
7.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatthunderstruck#trigo
Kennen · Top
5 / 9 / 16
48.8% KP
28,458
17.7% share
13,512g
226 CS · 6.2/m
Dhominik#GOAT
Malphite · Jungle
6 / 8 / 21
62.8% KP
32,579
20.3% share
15,050g
211 CS · 5.8/m
Zayco#Zayco
Akshan · Mid
13 / 8 / 18
72.1% KP
52,892
32.9% share
21,632g
260 CS · 7.1/m
Leo#2704L
Jhin · ADC
7 / 9 / 14
48.8% KP
27,931
17.4% share
15,334g
202 CS · 5.5/m
kaiks#ids
Pyke · Support
12 / 11 / 12
55.8% KP
18,676
11.6% share
14,707g
35 CS · 1/m
Red side
VictoryPsycho CEO#polo
Gangplank · Top
12 / 10 / 16
62.2% KP
44,808
32.5% share
19,036g
283 CS · 7.8/m
endless fashion#kcot
Sylas · Jungle
10 / 9 / 14
53.3% KP
24,280
17.6% share
16,540g
242 CS · 6.6/m
Deixa Miid Plz#br1
Akali · Mid
10 / 8 / 7
37.8% KP
27,749
20.1% share
14,304g
208 CS · 5.7/m
Shukrute#BR1
Veigar · ADC
12 / 11 / 16
62.2% KP
32,120
23.3% share
19,199g
216 CS · 5.9/m
Straxs#br1
Rakan · Support
1 / 5 / 33
75.6% KP
8,965
6.5% share
11,830g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
