Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 278 days ago
10 / 1 / 5
K / D / A
45.5%
Kill participation
1,211.3
Damage / min
12,360g
553.8 gold / min
10
5 placed · 1 cleared
193
8.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDuplo#BR2
Urgot · Top
9 / 0 / 0
27.3% KP
13,424
15.9% share
11,932g
184 CS · 8.2/m
midwest emo#veiga
Nunu & Willump · Jungle
2 / 3 / 15
51.5% KP
13,560
16% share
9,919g
141 CS · 6.3/m
Zayco#Zayco
Yone · Mid
10 / 1 / 5
45.5% KP
27,032
31.9% share
12,360g
193 CS · 8.6/m
cervo#ana
Anivia · ADC
8 / 5 / 8
48.5% KP
21,726
25.7% share
10,815g
163 CS · 7.3/m
ikseonk#aura
Alistar · Support
4 / 4 / 14
54.5% KP
8,884
10.5% share
8,141g
9 CS · 0.4/m
Red side
DefeatYozan#yzn
Vayne · Top
1 / 6 / 3
30.8% KP
8,674
11.8% share
7,044g
150 CS · 6.7/m
SuperCleber#Super
Udyr · Jungle
2 / 5 / 6
61.5% KP
13,080
17.8% share
8,782g
143 CS · 6.4/m
Yoru#Hide
Naafiri · Mid
0 / 8 / 1
7.7% KP
11,627
15.8% share
7,093g
171 CS · 7.7/m
HotPie s Version#swift
Sivir · ADC
9 / 8 / 2
84.6% KP
26,428
36% share
12,199g
172 CS · 7.7/m
Manel#BR2
Bard · Support
1 / 6 / 12
100% KP
13,563
18.5% share
6,733g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
