Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 278 days ago
5 / 6 / 4
K / D / A
25.7%
Kill participation
656.9
Damage / min
10,278g
478.4 gold / min
11
6 placed · 1 cleared
173
8.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYozan#yzn
Aurora · Top
13 / 1 / 7
57.1% KP
29,949
35.5% share
11,185g
155 CS · 7.2/m
midwest emo#veiga
Nunu & Willump · Jungle
4 / 4 / 16
57.1% KP
8,533
10.1% share
9,903g
125 CS · 5.8/m
Zayco#Zayco
Yone · Mid
5 / 6 / 4
25.7% KP
14,112
16.7% share
10,278g
173 CS · 8.1/m
HotPie s Version#swift
Cassiopeia · ADC
10 / 0 / 8
51.4% KP
20,585
24.4% share
13,113g
203 CS · 9.4/m
Manel#BR2
Nautilus · Support
3 / 3 / 16
54.3% KP
11,166
13.2% share
7,552g
12 CS · 0.6/m
Red side
Defeatxyu 不言実行#0307
Rumble · Top
1 / 6 / 3
28.6% KP
12,496
22.8% share
7,351g
172 CS · 8/m
Stoneses7#br1
Wukong · Jungle
2 / 8 / 6
57.1% KP
9,315
17% share
7,219g
95 CS · 4.4/m
Yoru#Hide
Naafiri · Mid
4 / 6 / 4
57.1% KP
14,274
26.1% share
9,803g
188 CS · 8.8/m
cervo#ana
Anivia · ADC
3 / 7 / 3
42.9% KP
8,896
16.2% share
7,137g
119 CS · 5.5/m
ikseonk#aura
Pyke · Support
4 / 8 / 5
64.3% KP
9,781
17.9% share
6,607g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
