Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 276 days ago
4 / 3 / 6
K / D / A
38.5%
Kill participation
448.8
Damage / min
11,847g
506.6 gold / min
11
6 placed · 0 cleared
228
9.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFilipoppy#Poppy
Poppy · Top
7 / 4 / 2
34.6% KP
19,969
26.6% share
11,430g
202 CS · 8.6/m
Vinite#julia
Neeko · Jungle
8 / 1 / 7
57.7% KP
18,689
24.9% share
12,869g
233 CS · 10/m
Cuidas#999
Zed · Mid
5 / 2 / 2
26.9% KP
14,656
19.6% share
11,333g
189 CS · 8.1/m
Zayco#Zayco
Yasuo · ADC
4 / 3 / 6
38.5% KP
10,494
14% share
11,847g
228 CS · 9.8/m
Bardeus#cat
Vel'Koz · Support
2 / 5 / 8
38.5% KP
11,133
14.9% share
8,031g
28 CS · 1.2/m
Red side
DefeatGhost Samurai#Blade
Garen · Top
4 / 8 / 1
33.3% KP
16,676
27.7% share
8,848g
178 CS · 7.6/m
The fool#0208
Rek'Sai · Jungle
4 / 5 / 4
53.3% KP
8,219
13.7% share
9,197g
124 CS · 5.3/m
ScorpionN#Death
Annie · Mid
2 / 6 / 1
20% KP
11,796
19.6% share
8,456g
185 CS · 7.9/m
Lunar#lov u
Kog'Maw · ADC
4 / 4 / 5
60% KP
18,751
31.2% share
11,481g
208 CS · 8.9/m
Miuri Chan#Shine
Seraphine · Support
1 / 3 / 7
53.3% KP
4,700
7.8% share
6,154g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
