Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 276 days ago
13 / 4 / 7
K / D / A
55.6%
Kill participation
1,042.6
Damage / min
14,613g
507.1 gold / min
22
12 placed · 4 cleared
248
8.6 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylove reze#kaui
Ambessa · Top
10 / 1 / 5
41.7% KP
35,796
28% share
14,374g
271 CS · 9.4/m
Vinite#julia
Nunu & Willump · Jungle
7 / 4 / 20
75% KP
24,288
19% share
14,147g
214 CS · 7.4/m
Zayco#Zayco
Yone · Mid
13 / 4 / 7
55.6% KP
30,045
23.5% share
14,613g
248 CS · 8.6/m
Changli#lysia
Mel · ADC
5 / 7 / 3
22.2% KP
23,213
18.2% share
12,018g
232 CS · 8.1/m
oxala da silva#junio
Bard · Support
1 / 8 / 17
50% KP
14,350
11.2% share
8,752g
19 CS · 0.7/m
Red side
DefeatYupps#777
Rek'Sai · Top
1 / 7 / 4
20.8% KP
17,520
15.1% share
11,086g
240 CS · 8.3/m
Kohls#썬더 토르
Hecarim · Jungle
3 / 6 / 10
54.2% KP
19,306
16.7% share
11,883g
223 CS · 7.7/m
ISTAYNOIDED#GABI
Zed · Mid
10 / 7 / 6
66.7% KP
29,800
25.7% share
15,200g
217 CS · 7.5/m
Nero The Fik#ntfk
Kai'Sa · ADC
10 / 6 / 7
70.8% KP
39,482
34.1% share
15,796g
231 CS · 8/m
chii#sup2
Seraphine · Support
0 / 10 / 18
75% KP
9,799
8.5% share
8,080g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
