Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 275 days ago
1 / 3 / 0
K / D / A
7.1%
Kill participation
432.7
Damage / min
5,756g
305.6 gold / min
11
6 placed · 0 cleared
135
7.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySolence#br1
Zaahen · Top
3 / 4 / 3
20.7% KP
15,690
22.3% share
9,400g
174 CS · 9.2/m
Death Of A Dream#Eden
Master Yi · Jungle
12 / 1 / 3
51.7% KP
15,646
22.2% share
11,859g
165 CS · 8.8/m
Bad and Sad#BRBR
Ryze · Mid
2 / 2 / 5
24.1% KP
12,832
18.2% share
8,632g
212 CS · 11.3/m
sad and bad#brbr
Jhin · ADC
8 / 2 / 9
58.6% KP
15,745
22.3% share
10,672g
162 CS · 8.6/m
tessa#sap
Xerath · Support
4 / 5 / 10
48.3% KP
10,597
15% share
6,667g
26 CS · 1.4/m
Red side
DefeatZayco#Zayco
Yone · Top
1 / 3 / 0
7.1% KP
8,149
16.7% share
5,756g
135 CS · 7.2/m
Vinite#julia
Neeko · Jungle
2 / 5 / 3
35.7% KP
9,849
20.1% share
6,639g
129 CS · 6.8/m
Cuidas#999
Talon · Mid
6 / 3 / 3
64.3% KP
12,245
25% share
8,976g
153 CS · 8.1/m
theodore#isqlo
Seraphine · ADC
5 / 9 / 1
42.9% KP
10,548
21.6% share
6,960g
102 CS · 5.4/m
joze#sccp
Nautilus · Support
0 / 9 / 7
50% KP
8,129
16.6% share
4,904g
13 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
