Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 275 days ago
11 / 1 / 2
K / D / A
36.1%
Kill participation
885.8
Damage / min
13,387g
569.3 gold / min
14
8 placed · 0 cleared
225
9.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlilpeep7#zzz
Irelia · Top
4 / 6 / 3
30.4% KP
13,633
17.4% share
9,959g
228 CS · 9.7/m
Duduhh#愛憎の影
Evelynn · Jungle
6 / 8 / 4
43.5% KP
14,606
18.7% share
9,480g
138 CS · 5.9/m
Dropsy#0000
Taliyah · Mid
3 / 7 / 3
26.1% KP
10,922
14% share
9,437g
169 CS · 7.2/m
ABC123D4#BR2
Ezreal · ADC
8 / 8 / 6
60.9% KP
31,213
39.9% share
11,844g
168 CS · 7.1/m
FRÉUZIN ANOMALIA#000
Pyke · Support
2 / 7 / 8
43.5% KP
7,861
10% share
7,115g
20 CS · 0.9/m
Red side
VictoryN3R0#br1
Varus · Top
7 / 4 / 4
30.6% KP
15,868
19.5% share
11,320g
187 CS · 8/m
Vinite#julia
Nunu & Willump · Jungle
5 / 2 / 9
38.9% KP
12,497
15.3% share
11,763g
199 CS · 8.5/m
Zayco#Zayco
Yone · Mid
11 / 1 / 2
36.1% KP
20,830
25.5% share
13,387g
225 CS · 9.6/m
zekas#2002
Kalista · ADC
12 / 9 / 5
47.2% KP
24,956
30.6% share
14,182g
173 CS · 7.4/m
noobrolu#noob
Taric · Support
1 / 7 / 22
63.9% KP
7,428
9.1% share
8,785g
44 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
