Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 275 days ago
13 / 2 / 6
K / D / A
79.2%
Kill participation
1,082
Damage / min
15,541g
557.4 gold / min
20
9 placed · 5 cleared
263
9.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTHE GREAT ESCAPE#mid
Singed · Top
2 / 7 / 5
29.2% KP
14,843
15.9% share
12,239g
276 CS · 9.9/m
Vinite#julia
Nunu & Willump · Jungle
3 / 2 / 14
70.8% KP
16,429
17.6% share
13,111g
230 CS · 8.2/m
Zayco#Zayco
Yone · Mid
13 / 2 / 6
79.2% KP
30,171
32.4% share
15,541g
263 CS · 9.4/m
125 automóvel#7423
Ezreal · ADC
2 / 6 / 8
41.7% KP
19,031
20.4% share
12,592g
244 CS · 8.8/m
whenthesunhits#nana
Sona · Support
4 / 1 / 12
66.7% KP
12,782
13.7% share
8,720g
25 CS · 0.9/m
Red side
DefeatSHADYZERA1#666
Kayle · Top
3 / 4 / 3
37.5% KP
31,592
35.8% share
10,370g
256 CS · 9.2/m
Dropsy#0000
Viego · Jungle
7 / 5 / 2
56.3% KP
22,660
25.7% share
12,362g
161 CS · 5.8/m
ISTAYNOIDED#GABI
Veigar · Mid
5 / 5 / 1
37.5% KP
17,788
20.2% share
11,458g
248 CS · 8.9/m
bbeNuzi#point
Nilah · ADC
1 / 4 / 5
37.5% KP
11,572
13.1% share
10,775g
226 CS · 8.1/m
Rei Taric#King
Taric · Support
0 / 6 / 8
50% KP
4,523
5.1% share
7,071g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
