Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 275 days ago
10 / 4 / 10
K / D / A
64.5%
Kill participation
998.7
Damage / min
13,610g
485.8 gold / min
20
13 placed · 0 cleared
247
8.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryISTAYNOIDED#GABI
Zed · Top
8 / 9 / 1
29% KP
17,933
17.7% share
13,538g
187 CS · 6.7/m
Vinite#julia
Nunu & Willump · Jungle
3 / 5 / 19
71% KP
20,285
20% share
11,891g
188 CS · 6.7/m
Zayco#Zayco
Yone · Mid
10 / 4 / 10
64.5% KP
27,981
27.6% share
13,610g
247 CS · 8.8/m
bbeNuzi#point
Zeri · ADC
7 / 8 / 7
45.2% KP
27,803
27.4% share
15,655g
257 CS · 9.2/m
Rei Taric#King
Taric · Support
3 / 8 / 16
61.3% KP
7,520
7.4% share
9,288g
36 CS · 1.3/m
Red side
Defeatqiyanaa#RANK1
Qiyana · Top
8 / 5 / 10
52.9% KP
28,793
26.2% share
12,228g
200 CS · 7.1/m
scarlat#dade
Kha'Zix · Jungle
4 / 7 / 6
29.4% KP
10,798
9.8% share
11,838g
181 CS · 6.5/m
REFFECTGRINDMODE#S16
Kassadin · Mid
7 / 4 / 7
41.2% KP
21,725
19.8% share
11,612g
213 CS · 7.6/m
Netuno#1202
Kai'Sa · ADC
12 / 6 / 8
58.8% KP
36,135
32.9% share
16,944g
252 CS · 9/m
zaybas#KR2
Nautilus · Support
3 / 9 / 20
67.6% KP
12,291
11.2% share
8,793g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
