Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 274 days ago
7 / 4 / 10
K / D / A
38.6%
Kill participation
1,005.1
Damage / min
11,713g
516 gold / min
10
8 placed · 0 cleared
186
8.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmarik#big
Teemo · Top
5 / 7 / 7
63.2% KP
19,072
26.4% share
8,769g
146 CS · 6.4/m
Shizu#br0
Kha'Zix · Jungle
6 / 11 / 4
52.6% KP
10,844
15% share
10,502g
129 CS · 5.7/m
Jvay 4 u#24200
Akali · Mid
5 / 10 / 4
47.4% KP
18,888
26.2% share
9,654g
151 CS · 6.7/m
nuxoys#00000
Ezreal · ADC
2 / 11 / 4
31.6% KP
14,312
19.8% share
6,730g
131 CS · 5.8/m
Juggzin#SUP
Nami · Support
1 / 5 / 15
84.2% KP
9,029
12.5% share
6,768g
15 CS · 0.7/m
Red side
VictoryBad and Sad#BRBR
Rumble · Top
8 / 5 / 8
36.4% KP
23,406
22.5% share
11,630g
190 CS · 8.4/m
midwest emo#veiga
Nunu & Willump · Jungle
6 / 2 / 17
52.3% KP
14,094
13.6% share
12,169g
181 CS · 8/m
Zayco#Zayco
Yone · Mid
7 / 4 / 10
38.6% KP
22,815
22% share
11,713g
186 CS · 8.2/m
GGhost#r10
Yasuo · ADC
13 / 4 / 8
47.7% KP
23,194
22.3% share
14,332g
212 CS · 9.3/m
sad and bad#brbr
Pyke · Support
10 / 4 / 23
75% KP
20,304
19.6% share
10,899g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
