Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 274 days ago
14 / 2 / 6
K / D / A
58.8%
Kill participation
1,699.4
Damage / min
15,489g
674.4 gold / min
13
10 placed · 1 cleared
249
10.8 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKRATOS#RAGNA
Jayce · Top
7 / 3 / 2
26.5% KP
14,296
16.1% share
10,006g
173 CS · 7.5/m
midwest emo#veiga
Ivern · Jungle
5 / 0 / 16
61.8% KP
10,218
11.5% share
12,020g
129 CS · 5.6/m
Zayco#Zayco
Yone · Mid
14 / 2 / 6
58.8% KP
39,029
44% share
15,489g
249 CS · 10.8/m
Twitch Maníaco#Jesus
Twitch · ADC
8 / 4 / 1
26.5% KP
19,863
22.4% share
12,004g
187 CS · 8.1/m
hina#nami
Lulu · Support
0 / 4 / 12
35.3% KP
5,279
6% share
6,678g
26 CS · 1.1/m
Red side
DefeatzSolidSnake#777
Irelia · Top
2 / 8 / 0
15.4% KP
13,461
24.3% share
8,216g
181 CS · 7.9/m
Shizu#br0
Zed · Jungle
5 / 9 / 2
53.8% KP
10,149
18.3% share
10,394g
164 CS · 7.1/m
Holy Wars#Goose
Ryze · Mid
1 / 8 / 2
23.1% KP
9,870
17.8% share
8,104g
172 CS · 7.5/m
Zelda#ZZZZ
Lucian · ADC
4 / 5 / 5
69.2% KP
15,865
28.6% share
10,329g
205 CS · 8.9/m
Juggzin#SUP
Nami · Support
1 / 4 / 9
76.9% KP
6,113
11% share
6,422g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
