Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 274 days ago
2 / 9 / 0
K / D / A
8%
Kill participation
579.6
Damage / min
10,762g
394.7 gold / min
16
11 placed · 1 cleared
204
7.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAskadan#aska
Nasus · Top
5 / 5 / 3
32% KP
15,880
20.3% share
11,461g
184 CS · 6.7/m
midwest emo#veiga
Nunu & Willump · Jungle
6 / 7 / 8
56% KP
12,311
15.7% share
11,005g
135 CS · 5/m
Zayco#Zayco
Yone · Mid
2 / 9 / 0
8% KP
15,803
20.2% share
10,762g
204 CS · 7.5/m
brent faiyaz#zzzz1
Kai'Sa · ADC
7 / 6 / 5
48% KP
17,506
22.4% share
13,716g
257 CS · 9.4/m
momo#sup1
Blitzcrank · Support
5 / 10 / 13
72% KP
16,726
21.4% share
10,308g
23 CS · 0.8/m
Red side
VictoryGuizorPET#PET
Gangplank · Top
5 / 6 / 10
40.5% KP
33,512
26.3% share
12,602g
226 CS · 8.3/m
Sinatra#wom
Gwen · Jungle
12 / 1 / 8
54.1% KP
23,370
18.4% share
17,817g
287 CS · 10.5/m
foram os aliens#br1
Kayle · Mid
11 / 4 / 5
43.2% KP
28,952
22.8% share
14,126g
236 CS · 8.7/m
Duduhh#愛憎の影
Ezreal · ADC
6 / 11 / 8
37.8% KP
24,159
19% share
12,937g
184 CS · 6.7/m
Telas#0604
Bard · Support
3 / 3 / 27
81.1% KP
17,212
13.5% share
10,739g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
