Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 273 days ago
4 / 8 / 1
K / D / A
35.7%
Kill participation
690.8
Damage / min
8,399g
412.7 gold / min
12
8 placed · 0 cleared
150
7.4 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGuigo#lol
Ambessa · Top
3 / 3 / 5
21.1% KP
16,052
19.4% share
9,695g
178 CS · 8.7/m
vidal#tn9
Kha'Zix · Jungle
9 / 2 / 3
31.6% KP
11,297
13.7% share
12,454g
194 CS · 9.5/m
Geena#gne
Katarina · Mid
14 / 3 / 3
44.7% KP
22,994
27.9% share
11,829g
151 CS · 7.4/m
Capoeira rei#2003
Kai'Sa · ADC
9 / 3 / 5
36.8% KP
21,975
26.6% share
11,614g
185 CS · 9.1/m
duplafaces#0210
Neeko · Support
3 / 3 / 11
36.8% KP
10,226
12.4% share
6,817g
22 CS · 1.1/m
Red side
DefeatZayco#Zayco
Yone · Top
4 / 8 / 1
35.7% KP
14,058
30.2% share
8,399g
150 CS · 7.4/m
ÉL TiTiltei 2v9#AMOR
Qiyana · Jungle
0 / 9 / 4
28.6% KP
6,024
12.9% share
6,482g
107 CS · 5.3/m
Brucer#oreia
Hwei · Mid
4 / 8 / 2
42.9% KP
10,857
23.3% share
8,403g
161 CS · 7.9/m
Kami#BR1
Aurelion Sol · ADC
3 / 8 / 1
28.6% KP
10,437
22.4% share
8,797g
136 CS · 6.7/m
HamburguESA#esinh
Rakan · Support
3 / 5 / 4
50% KP
5,199
11.2% share
7,034g
31 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
