Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 273 days ago
6 / 2 / 5
K / D / A
57.9%
Kill participation
784.3
Damage / min
10,484g
483.1 gold / min
16
9 placed · 2 cleared
198
9.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPRIME INEFAVEL#AURA
Aatrox · Top
2 / 3 / 1
25% KP
14,093
27.5% share
7,589g
170 CS · 7.8/m
bbeNuzi#point
Jarvan IV · Jungle
4 / 4 / 5
75% KP
8,270
16.1% share
8,573g
146 CS · 6.7/m
Tsugakii#777
Lux · Mid
2 / 5 / 1
25% KP
7,968
15.6% share
7,444g
180 CS · 8.3/m
Askadan#aska
Kai'Sa · ADC
2 / 2 / 4
50% KP
11,325
22.1% share
9,436g
187 CS · 8.6/m
asamo#hylia
Neeko · Support
2 / 5 / 5
58.3% KP
9,561
18.7% share
5,814g
30 CS · 1.4/m
Red side
VictoryGhost Samurai#Blade
Garen · Top
3 / 3 / 3
31.6% KP
11,132
15.9% share
9,018g
197 CS · 9.1/m
ÉL TiTiltei 2v9#AMOR
Shaco · Jungle
4 / 0 / 7
57.9% KP
18,604
26.5% share
9,823g
156 CS · 7.2/m
Zayco#Zayco
Yone · Mid
6 / 2 / 5
57.9% KP
17,019
24.2% share
10,484g
198 CS · 9.1/m
NKZ Hiromiaya#zero2
Caitlyn · ADC
5 / 2 / 5
52.6% KP
12,330
17.6% share
10,986g
193 CS · 8.9/m
cicil#1711
Bard · Support
1 / 5 / 9
52.6% KP
11,103
15.8% share
6,845g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
