Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 273 days ago
4 / 9 / 3
K / D / A
41.2%
Kill participation
696.7
Damage / min
12,795g
451.9 gold / min
21
11 placed · 1 cleared
276
9.7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMeito#Ghul
Karthus · Top
0 / 7 / 11
26.2% KP
21,087
16.1% share
12,384g
245 CS · 8.7/m
cwrsed#iwnl
Ekko · Jungle
17 / 2 / 12
69% KP
42,472
32.4% share
17,337g
223 CS · 7.9/m
67714675467ghost#1 1
Talon · Mid
17 / 2 / 7
57.1% KP
37,648
28.7% share
18,707g
297 CS · 10.5/m
Barry Vrauulleen#DRS
Ashe · ADC
4 / 4 / 12
38.1% KP
19,948
15.2% share
13,322g
204 CS · 7.2/m
Onerb#ZZZ
Rell · Support
4 / 2 / 25
69% KP
9,992
7.6% share
9,620g
22 CS · 0.8/m
Red side
DefeatMAKEOUTHILL#2304
Gangplank · Top
6 / 4 / 4
58.8% KP
22,196
23.5% share
13,219g
242 CS · 8.5/m
ÉL TiTiltei 2v9#AMOR
Shaco · Jungle
4 / 9 / 5
52.9% KP
26,987
28.6% share
12,629g
192 CS · 6.8/m
Zayco#Zayco
Yone · Mid
4 / 9 / 3
41.2% KP
19,727
20.9% share
12,795g
276 CS · 9.7/m
zecas#666
Swain · ADC
2 / 10 / 5
41.2% KP
16,578
17.6% share
10,394g
196 CS · 6.9/m
sid vicious#7634
Bard · Support
1 / 10 / 8
52.9% KP
8,890
9.4% share
8,258g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
