Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 273 days ago
2 / 7 / 4
K / D / A
24%
Kill participation
686.8
Damage / min
8,816g
329 gold / min
19
9 placed · 1 cleared
194
7.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZayco#Zayco
Zaahen · Top
2 / 7 / 4
24% KP
18,407
20.3% share
8,816g
194 CS · 7.2/m
Reshira#fire
Dr. Mundo · Jungle
9 / 6 / 7
64% KP
29,110
32.1% share
13,069g
176 CS · 6.6/m
Wookiye#lux
Lux · Mid
6 / 8 / 7
52% KP
16,326
18% share
11,159g
191 CS · 7.1/m
middle#show
Aphelios · ADC
5 / 9 / 4
36% KP
12,938
14.3% share
10,432g
177 CS · 6.6/m
folklore#sona
Sona · Support
3 / 10 / 14
68% KP
13,996
15.4% share
8,253g
20 CS · 0.7/m
Red side
Victorykimi no chikara#水竜愛火神
Darius · Top
12 / 2 / 1
32.5% KP
26,242
16.8% share
14,577g
229 CS · 8.5/m
kzxz#11111
Ambessa · Jungle
11 / 6 / 13
60% KP
47,626
30.4% share
14,756g
188 CS · 7/m
hikaru nara#夜に駆け
Xerath · Mid
7 / 2 / 12
47.5% KP
30,909
19.7% share
11,258g
187 CS · 7/m
NKZ Hiromiaya#zero2
Ashe · ADC
4 / 7 / 15
47.5% KP
29,127
18.6% share
13,869g
181 CS · 6.8/m
SavicoreJudas#Savi
Pantheon · Support
6 / 8 / 15
52.5% KP
22,719
14.5% share
10,277g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
