Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 272 days ago
7 / 7 / 8
K / D / A
38.5%
Kill participation
1,037.1
Damage / min
12,376g
460.6 gold / min
13
8 placed · 2 cleared
230
8.6 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeateto#ditto
Riven · Top
2 / 6 / 1
9.7% KP
9,231
9.6% share
10,609g
231 CS · 8.6/m
hiziXX#br1
Graves · Jungle
14 / 6 / 6
64.5% KP
32,469
33.9% share
15,979g
198 CS · 7.4/m
mouxi#lol
Galio · Mid
3 / 9 / 15
58.1% KP
24,510
25.6% share
9,491g
155 CS · 5.8/m
Hirotto#Hiro
Yasuo · ADC
11 / 8 / 8
61.3% KP
19,130
20% share
14,022g
177 CS · 6.6/m
Vulgo Alex#Naut
Nautilus · Support
1 / 10 / 20
67.7% KP
10,398
10.9% share
8,294g
19 CS · 0.7/m
Red side
VictoryFilipoppy#Poppy
Poppy · Top
9 / 4 / 7
41% KP
25,208
20.4% share
12,334g
196 CS · 7.3/m
titi#shaco
Shaco · Jungle
11 / 3 / 13
61.5% KP
25,622
20.7% share
15,431g
254 CS · 9.5/m
Zayco#Zayco
Yone · Mid
7 / 7 / 8
38.5% KP
27,864
22.5% share
12,376g
230 CS · 8.6/m
el zé#king
Draven · ADC
11 / 8 / 12
59% KP
37,892
30.6% share
18,153g
220 CS · 8.2/m
HamburguESA#esinh
Braum · Support
1 / 9 / 20
53.8% KP
7,147
5.8% share
8,554g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
