Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 272 days ago
9 / 11 / 2
K / D / A
57.9%
Kill participation
947.5
Damage / min
16,455g
526.6 gold / min
23
8 placed · 4 cleared
243
7.8 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShukrute#BR1
Kayle · Top
3 / 6 / 2
26.3% KP
18,943
15.8% share
13,336g
266 CS · 8.5/m
titi#shaco
Shaco · Jungle
4 / 10 / 6
52.6% KP
34,234
28.6% share
13,234g
233 CS · 7.5/m
Zayco#Zayco
Akshan · Mid
9 / 11 / 2
57.9% KP
29,608
24.7% share
16,455g
243 CS · 7.8/m
el zé#king
Draven · ADC
2 / 10 / 9
57.9% KP
28,933
24.1% share
14,533g
259 CS · 8.3/m
Straxs#br1
Rakan · Support
1 / 11 / 10
57.9% KP
8,112
6.8% share
8,557g
31 CS · 1/m
Red side
VictoryIshowspeed#gbnn
Malphite · Top
10 / 1 / 11
43.8% KP
23,086
18.7% share
13,854g
235 CS · 7.5/m
jae lerdaokkkk#piru
Nunu & Willump · Jungle
8 / 2 / 31
81.3% KP
16,648
13.5% share
16,095g
235 CS · 7.5/m
vico#1001
Akali · Mid
9 / 7 / 10
39.6% KP
26,502
21.5% share
14,385g
232 CS · 7.4/m
vicodines#adc
Ezreal · ADC
20 / 3 / 12
66.7% KP
49,021
39.8% share
20,951g
263 CS · 8.4/m
One of My dreams#br1
Rell · Support
1 / 6 / 31
66.7% KP
8,060
6.5% share
9,580g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
