Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 269 days ago
12 / 6 / 5
K / D / A
56.7%
Kill participation
1,102.1
Damage / min
16,943g
540.2 gold / min
19
8 placed · 4 cleared
271
8.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlilpeep7#zzz
Jax · Top
10 / 10 / 5
50% KP
31,541
23.4% share
14,446g
202 CS · 6.4/m
Vinite#julia
Nunu & Willump · Jungle
3 / 8 / 16
63.3% KP
18,747
13.9% share
12,499g
197 CS · 6.3/m
Zayco#Zayco
Yone · Mid
12 / 6 / 5
56.7% KP
34,570
25.7% share
16,943g
271 CS · 8.6/m
scuro#blox
Sivir · ADC
4 / 9 / 9
43.3% KP
30,256
22.5% share
15,813g
266 CS · 8.5/m
konseki#knsk
Sylas · Support
1 / 14 / 11
40% KP
19,621
14.6% share
8,532g
23 CS · 0.7/m
Red side
Victorybloxfruitspvp#PVP
Warwick · Top
10 / 8 / 14
51.1% KP
29,303
19.8% share
12,290g
166 CS · 5.3/m
FURIA Tatu#10y
Jarvan IV · Jungle
15 / 1 / 19
72.3% KP
27,168
18.3% share
18,268g
247 CS · 7.9/m
Tutsz#1612
Orianna · Mid
5 / 10 / 15
42.6% KP
31,273
21.1% share
13,000g
249 CS · 7.9/m
bipi#dmn
Ezreal · ADC
16 / 6 / 13
61.7% KP
46,350
31.3% share
18,201g
253 CS · 8.1/m
houndin#yas
Alistar · Support
1 / 5 / 32
70.2% KP
14,129
9.5% share
9,510g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
