Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nilah
Victory
Ranked Solo/Duo · 268 days ago
2 / 5 / 12
K / D / A
35.9%
Kill participation
529
Damage / min
11,297g
463 gold / min
11
6 placed · 2 cleared
187
7.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSuperMaldito58#TATA
Zaahen · Top
1 / 7 / 2
17.6% KP
13,429
19% share
8,847g
215 CS · 8.8/m
TEKKDESTROYERS#demon
Nunu & Willump · Jungle
4 / 11 / 8
70.6% KP
12,137
17.1% share
9,699g
154 CS · 6.3/m
Nagoska#ego
Syndra · Mid
5 / 7 / 4
52.9% KP
16,024
22.6% share
11,451g
194 CS · 8/m
Doni#lool
Ezreal · ADC
4 / 6 / 6
58.8% KP
21,013
29.7% share
10,101g
185 CS · 7.6/m
Discipline#tico
Nautilus · Support
3 / 8 / 10
76.5% KP
8,171
11.5% share
7,041g
32 CS · 1.3/m
Red side
VictoryForlin#br1
Rumble · Top
11 / 3 / 7
46.2% KP
23,960
22.3% share
12,743g
219 CS · 9/m
spyderrulezz#BR30
Ambessa · Jungle
12 / 3 / 11
59% KP
24,647
23% share
15,554g
231 CS · 9.5/m
CBrayanB#BR2
Kassadin · Mid
11 / 2 / 7
46.2% KP
35,735
33.3% share
14,602g
226 CS · 9.3/m
Zayco#Zayco
Nilah · ADC
2 / 5 / 12
35.9% KP
12,908
12% share
11,297g
187 CS · 7.7/m
omonolux#mono
Nami · Support
3 / 4 / 16
48.7% KP
9,955
9.3% share
7,896g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
