Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 268 days ago
3 / 13 / 10
K / D / A
38.2%
Kill participation
481.6
Damage / min
11,996g
328.2 gold / min
25
5 placed · 4 cleared
193
5.3 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAcheron#hell
Riven · Top
4 / 9 / 11
34.9% KP
23,187
13.4% share
15,164g
250 CS · 6.8/m
caiozera#케인 사신
Kayn · Jungle
8 / 6 / 17
58.1% KP
27,765
16.1% share
17,739g
301 CS · 8.2/m
fuuuxlx#akemi
Ryze · Mid
17 / 3 / 14
72.1% KP
54,740
31.7% share
17,273g
258 CS · 7.1/m
Cake#Luny
Smolder · ADC
10 / 8 / 16
60.5% KP
42,244
24.5% share
18,942g
281 CS · 7.7/m
uzent#zky7
Bard · Support
4 / 8 / 31
81.4% KP
24,549
14.2% share
12,232g
16 CS · 0.4/m
Red side
DefeatFilipoppy#Poppy
Poppy · Top
4 / 6 / 8
35.3% KP
23,627
15.2% share
12,186g
214 CS · 5.9/m
Zayco#Zayco
Sylas · Jungle
3 / 13 / 10
38.2% KP
17,603
11.3% share
11,996g
193 CS · 5.3/m
南初baby#cls63
Qiyana · Mid
13 / 10 / 5
52.9% KP
43,986
28.2% share
18,693g
297 CS · 8.1/m
hollowed ghosty#bless
Ezreal · ADC
14 / 4 / 8
64.7% KP
64,036
41.1% share
21,289g
317 CS · 8.7/m
Lolzador#BR1
Rakan · Support
0 / 10 / 16
47.1% KP
6,658
4.3% share
9,159g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
