Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 265 days ago
10 / 4 / 14
K / D / A
45.3%
Kill participation
1,278.8
Damage / min
10,363g
431.8 gold / min
11
5 placed · 2 cleared
149
6.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLellis#Cego
Rek'Sai · Top
6 / 3 / 8
51.9% KP
23,550
26.4% share
12,621g
215 CS · 9/m
STEPZ#asd
Jarvan IV · Jungle
3 / 13 / 15
66.7% KP
14,064
15.8% share
9,306g
131 CS · 5.5/m
Bryan#rank1
Irelia · Mid
4 / 11 / 3
25.9% KP
18,448
20.7% share
9,956g
193 CS · 8/m
É o Andrézin#BR2
Varus · ADC
13 / 14 / 4
63% KP
24,340
27.3% share
12,943g
114 CS · 4.8/m
hina#nami
Sona · Support
1 / 12 / 17
66.7% KP
8,768
9.8% share
7,958g
22 CS · 0.9/m
Red side
VictoryILOVEYAS#GUMA
Camille · Top
6 / 7 / 3
17% KP
21,781
15.7% share
10,378g
155 CS · 6.5/m
midwest emo#veiga
Nunu & Willump · Jungle
5 / 5 / 24
54.7% KP
14,366
10.4% share
11,198g
128 CS · 5.3/m
Zayco#Zayco
Sylas · Mid
10 / 4 / 14
45.3% KP
30,692
22.2% share
10,363g
149 CS · 6.2/m
orucs#BR1
Samira · ADC
31 / 6 / 6
69.8% KP
61,027
44% share
21,537g
216 CS · 9/m
WORKHARDPLAYHARD#aura
Rell · Support
1 / 5 / 37
71.7% KP
10,684
7.7% share
9,586g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
