Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 265 days ago
10 / 8 / 8
K / D / A
45%
Kill participation
1,079.4
Damage / min
14,577g
473 gold / min
20
10 placed · 3 cleared
221
7.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Akali · Top
18 / 7 / 5
57.5% KP
42,614
31.7% share
15,461g
191 CS · 6.2/m
midwest emo#veiga
Malphite · Jungle
0 / 10 / 11
27.5% KP
13,450
10% share
10,403g
190 CS · 6.2/m
qewre#zal
Yasuo · Mid
7 / 13 / 7
35% KP
24,832
18.5% share
12,969g
203 CS · 6.6/m
Zayco#Zayco
Ezreal · ADC
10 / 8 / 8
45% KP
33,262
24.7% share
14,577g
221 CS · 7.2/m
uuyir#riyuu
Blitzcrank · Support
5 / 6 / 17
55% KP
20,270
15.1% share
11,048g
31 CS · 1/m
Red side
VictoryDKL#ZKD
Varus · Top
12 / 8 / 6
40.9% KP
29,104
19.6% share
14,893g
207 CS · 6.7/m
Bad and Sad#BRBR
Sylas · Jungle
16 / 7 / 15
70.5% KP
48,404
32.6% share
17,993g
226 CS · 7.3/m
ewaske#BR11
Jayce · Mid
11 / 11 / 21
72.7% KP
38,216
25.7% share
14,817g
181 CS · 5.9/m
kairi#bru
Sivir · ADC
5 / 9 / 12
38.6% KP
24,914
16.8% share
14,414g
229 CS · 7.4/m
Kibou#TFT
Karma · Support
0 / 5 / 28
63.6% KP
7,841
5.3% share
9,802g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
