Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 263 days ago
14 / 6 / 11
K / D / A
65.8%
Kill participation
1,284.3
Damage / min
16,860g
602.5 gold / min
15
8 placed · 2 cleared
222
7.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatauash#br1
Pantheon · Top
8 / 9 / 8
47.1% KP
42,920
30.8% share
11,413g
172 CS · 6.1/m
Arthur#ツツツ
Evelynn · Jungle
9 / 7 / 9
52.9% KP
31,368
22.5% share
12,644g
166 CS · 5.9/m
noite#ajin
Naafiri · Mid
9 / 6 / 13
64.7% KP
32,210
23.1% share
12,194g
161 CS · 5.8/m
Elyu#Lux
Mel · ADC
7 / 9 / 7
41.2% KP
24,079
17.3% share
12,291g
187 CS · 6.7/m
Ajin#noite
Seraphine · Support
1 / 7 / 19
58.8% KP
8,940
6.4% share
8,166g
40 CS · 1.4/m
Red side
VictoryGatito Cantante#GATO
Dr. Mundo · Top
9 / 6 / 8
44.7% KP
28,384
23.5% share
14,182g
196 CS · 7/m
MÁQUINA DE ÓDIO#br1
Xin Zhao · Jungle
6 / 6 / 5
28.9% KP
18,878
15.6% share
13,768g
238 CS · 8.5/m
Hibernate#br1
Ivern · Mid
6 / 5 / 21
71.1% KP
24,857
20.5% share
10,954g
157 CS · 5.6/m
Zayco#Zayco
Yasuo · ADC
14 / 6 / 11
65.8% KP
35,938
29.7% share
16,860g
222 CS · 7.9/m
RedBert#BR1
Rell · Support
3 / 11 / 22
65.8% KP
12,936
10.7% share
9,810g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
